# Derelict — Dray Station — room key

Dray Station is under quarantine, by its own crew, in the end by whoever was left. Something came aboard in a cargo lot and moved through the station in days. Medbay is sealed. There are marks on the doors, from the inside.

Last log entry: Deckhand Tamura. Their trail runs through three rooms.

Hook: Two crew are missing and the pods are all here.

## Hub deck

**1. Central hub**

Traffic control dark. The customs desk still has a queue rope up.

**2. Medbay**

Battery light blinking. The last treatment is still on the screen.
Salvage: full trauma kit, sealed, and a case of broad-spectrum antivirals that did not work.
Trail 3/3: The code from the last room opens the locker here. Inside, Tamura's own recording of the last day, start to finish.

**3. Engineering**

Reactor cold. Tools laid out for a repair nobody finished.

**4. Bridge**

Consoles dark. One chair is turned to face the door.
Log fragment (Cpt.): "Set the beacon to WARN OFF. If anyone docks anyway, they were warned."

**5. Cargo hold**

Containers cut open, not unlocked.
Salvage: forty crates. Lot 14 is open. The others are worth a fortune to someone who does not ask where they came from.

**6. Armoury**

Rack half empty. The sign-out sheet stops mid-line.
Trail 2/3: Tamura got this far. One set of boot prints in the dust, heading for the medbay (2, hub deck), and a door code scratched into the frame.

**7. Cargo hold**

Vacuum. Suit up. Straps cut. Whatever was lashed here left in a hurry.
Hazard: bodies, arranged. Someone took care over this. Disturb them and a grey dust lifts into the air: anyone unfiltered rolls against the contagion.

Connections:
- Lift at column 18, row 17 → Ring deck
- Stairs at column 19, row 17 → Ring deck
- Ladder at column 22, row 1 → Ring deck

## Ring deck

**1. Lift lobby**

Dark. Emergency lighting only. Lift and stairs up to the hub.
Trail 1/3: Deckhand Tamura's slate, screen cracked. The last entry: "Going to the armoury (6, hub deck). Back in ten." Nothing after it.

**2. Life support**

Cold. Frost on every surface. Water reclaim tank split; the deck is ice.
Hazard: the filters are grey with growth. Breathable, for now. Every twenty minutes here without a filter is a roll against the contagion.
Log fragment (Tech): "Air is fine. Air is fine. Doctor says stop testing the air."

**3. Medbay**

Something moved in here — recently. Autodoc stopped mid-cycle. The patient is not in it.
Hazard: contagion. The isolation field failed with the power. Anyone who breathes here unfiltered rolls against it, and a failure is the fever that comes before the calm.

**4. Crew quarters**

Lockers open. Whatever was worth taking has been taken.
Hazard: one bunk is still occupied and the occupant is still warm. They are calm, and they reach for the nearest hand: a touch is a roll against the contagion.

**5. Crew quarters**

Bunks stripped. One is made, tight, the way the service teaches it.
Log fragment (XO): "Kowalczyk is calm now. I have locked her in. I have told her it is for the fever."

**6. Escape pods**

Every pod still docked. Nobody got out.

Connections:
- Lift at column 21, row 19 → Hub deck
- Stairs at column 22, row 19 → Hub deck
- Ladder at column 25, row 3 → Hub deck

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The map for this key, free and CC0 (PNG, and .dd2vtt with walls and doors): https://bulkhead.bananafest-destiny.com/daily/2026-10-16/
Drawn with Bulkhead, a starship deck plan editor, free in the browser: https://bulkhead.bananafest-destiny.com/
